Harford Horse Shows Association, Inc.
presents 

HHSA Open Hunter Derby
Saturday, September 28th 2019

Bel Air Equestrian Center
608 North Tollgate Road, Bel Air, MD 21014
vicepresident@hhsamd.org  |  secretaryhhsa@gmail.com

Thank You to our generous sponsors!


FEATURED AT THIS EVENT:

$500 Liberty Pure Solutions Open Horse Hunter Derby

$500 Mill of Bel Air Open Pony Hunter Derby




INFORMATION:

Start Time: Following the conclusion of the Annual HHSA Medal Finals. Not before 1:00pm.


Entry Fee: $50.00 per entry Location: Lower Ring (Ring 3)


Prize Money: 1st - $150, 2nd - $100, 3rd - $70, 4th - $50, 5th - $40, 6th - $35, 7th - $30, 8th - $25


Prizes: Wool dress sheet & trophy awarded to 1st place. Sashes and ribbons awarded to 10th place




GENERAL CONDITIONS & SPECIFICATIONS:

JUMP HEIGHTS

  • Pony Hunter Derby: 2’ (2’3” high options), 2’3” (2’6” high options), 2’6” (2’9” high options)
  • Horse Hunter Derby: 2’ (2’3” high options), 2’6” (2’9” high options), 3’ (3’3” high options)

 

SPECIFICATIONS

  • Open to ALL Junior, Amateur, and Professional riders. Riders/horses DO NOT need to be HHSA members.
  • Open to ALL horses and ponies; ponies may be ridden by Amateurs and Professionals.
  • PRE-ENTRY IS REQUIRED. No entries will be accepted the day of show. An order of go will be posted.
  • Proper show attire required; formal/dress attire encouraged.
  • Derby will not be held before 1:00 pm.
  • 30 minutes of HACKING ONLY will be allowed prior to start of the Derby. NO hacking is permitted in the ring prior to the Annual Medal Finals.

 

JUDGING

Round 1 Hunter Classic Course – To be shown over a classic hunter course consisting of at least 8 fences. No handy option fences are to be jumped in this round. A numerical score will be given by the judge. To be judged on quality, movement, jumping style, manners, and way of going. Pace and brilliance are to be rewarded.


Round 2 Handy Hunter Course – To be shown over a handy hunter course consisting of at least 8 fences. The course will include a minimum of two (2) handy option fences. The top 12 from Round 1 will return in reverse order for Round 2. In addition to the base numerical score, the judge will award each horse/rider combination with one bonus point for every high option fence jumped without major fault as well as a handy bonus score for the round, between zero (0) and ten (10) points.


Scores from Round 1 and Round 2 for the Top 12 horse/rider combinations will be combined to determine overall placings of 1st through 10th. In the case of a tie in the overall placings, the higher Round 2 score will be used to break any ties.

Round 1 Hunter Classic Course – To be shown over a classic hunter course consisting of at
least 8 fences. No handy option fences are to be jumped in this round. A numerical score will
be given by the judge. To be judged on quality, movement, jumping style, manners, and
way of going. Pace and brilliance are to be rewarded.
Round 2 Handy Hunter Course – To be shown over a handy hunter course consisting of at
least 8 fences. The course will include a minimum of two (2) handy option fences. The top
12 from Round 1 will return in reverse order for Round 2. In addition to the base numerical
score, the judge will award each horse/rider combination with one bonus point for every
high option fence jumped without major fault as well as a handy bonus score for the round,
between zero (0) and ten (10) points.
Scores from Round 1 and Round 2 for the Top 12 horse/rider combinations will be
combined to determine overall placings of 1 st through 10 th . In the case of a tie in the overall
placings, the higher Round 2 score will be used to break any ties.
Round 1 Hunter Classic Course – To be shown over a classic hunter course consisting of at
least 8 fences. No handy option fences are to be jumped in this round. A numerical score will
be given by the judge. To be judged on quality, movement, jumping style, manners, and
way of going. Pace and brilliance are to be rewarded.
Round 2 Handy Hunter Course – To be shown over a handy hunter course consisting of at
least 8 fences. The course will include a minimum of two (2) handy option fences. The top
12 from Round 1 will return in reverse order for Round 2. In addition to the base numerical
score, the judge will award each horse/rider combination with one bonus point for every
high option fence jumped without major fault as well as a handy bonus score for the round,
between zero (0) and ten (10) points.
Scores from Round 1 and Round 2 for the Top 12 horse/rider combinations will be
combined to determine overall placings of 1 st through 10 th . In the case of a tie in the overall
placings, the higher Round 2 score will be used to break any ties.

Entries will be accepted until 9 PM on Thursday, September 26th

No entries will be accepted the day of the Derbies.